This article deals with the way stories are told in the Zelda universe. We always have the hero, the villain and of course the hero wins at the end. But what if we had to decide who we should save first: Princess Zelda or the world?
This article brings one good thought: What if we had to lose in the end of the game? This would bring up the possibility for a direct sequel and a clearer timeline. But: Would it work??? I don‘t think so. First of all we love the Zelda series for the way each game is presented. Each game uses another gameplay element. For example the time jumps in Ocarina of Time, the two worlds in A Link to the Past and the wolf-form in Twilight Princess. A direct sequel would mean, we would lose this way. A direct sequel that also continues the story of the previous game can‘t bring a new gameplay element.
I just had to think of the Prince of Persia franchise. In one trilogy of the games you are able to manipulate time by using the Sand of Time. These games belong together. In the latest game of the series there was no Sand anymore because they started a new story line with new gameplay elements. This game even is a good example for hours and hours of playing, and in the end your love is laying there sleeping. To be continued in the next games… the missing episode only was released via DLC on PS3 and XBOX360 for about 10 €. PC gamers didn‘t even get the chance to play this small episode. OK, Zelda is Nintendo exclusive and Miyamoto doesn‘t believe in online distribution.
Back to Zelda: We are used to see a cheering crowd in the end of the Zelda-games. Of course it would motivate us to buy the next game if we still had a mission to accomplish. But just IMAGINE (it will never happen) the game sucks. Nobody would buy the sequel.
Follow the little red UFO!!!
Recently two really impressive articles around the Zelda universe have been released. The first cares about the names and meanings of enemies inhabiting the kingdom of Hyrule. It puts up some really nice ideas and facts. And let’s be honest: How often do we get actual facts when we talk about the Zelda univers?!
CREATURERONI
The second one is more theorethical again. It is about „Link’s Awakening“ and how a dreamworld can be the place for a Zelda game.
DREAMERONI
I think these two articles show that many people still care about the „Legend of Zelda“ even if most of the games are older than some of their players. I just wanna remind you to the boy from Spy Kids that thought it would know well about timeline theories. In case you don‘t remember, here’s the link again: IDIOTERONI. As a Zelda fan you have to watch it. Even I with my low knowledge about Zelda timelines and everything around, know that he is talking shit. But I think that he had one good point. I can‘t remember which. Maybe it was when he switched off the camera… I don‘t know.
Follow the litte SPY KID!!!

OMG, I‘m addicted. Addicted to a little simple Flash Game called „Monkey Kong“. The gameplay has nothing to do with Donkey Kong. You are a small ape that has to collect bananas. That’s all. No hazards, no enemies, just bananas, jumping and you. This game is FUN!!!
BANANARONI
Follow the little yellow BANANA!
On the British Nintendo site there is an interview series in which Iwata-san himself makes interesting round tables about all sorts of Nintendo topics and games. In one of the latest round tables these Japanese guys are talking about the handhelod episodes of „The Legend Of Zelda“. It is really worth reading because they reveal a lot of awesome facts.
Seems that „Link’s Awakening“ was more like an afterwork project besides the regular work. And so they didn‘t took it as serious as other Zelda-games before. I mean „Link’s Awakening“ contains a lot of stuff that is quite untypical for the Zelda-serie as such as enemies like Goombas, Piranha Plants and even Kirby! Yes, Kirby appears as an enemy in one temple. Besides those facts they revealed interesting artworks for the very first NES Zelda „The Legend Of Zelda“.
The one I find most interesting is the overworld map.

Compare it to the original game map and you‘ll see that they put a lot of time planning the game.

[CLICKTOENLARGERONI]
After all „Link’s Awakening“ is a masterpiece. I‘m currently playing the Gameboy Color version of it that even contains an extra temple that builds up on changing the color of Link. Still I think that Nintendo puts a lot of energy to make every Zelda-episode the best possible game todate. Even though I haven‘t played any of the DS Zeldas I think that they must be great. Even if many gamers think riding a train to be the most stupid thing ever appeared in a videogame.
Follow the little red UFO!
PS: Look, Daiki Iwamoto seems to have been in a bad mood when he talked with Aonuma-san and Iwata-san about „Spirit Tracks“: [IWAMOTORONI]. This truly is a photo for the category: „Days I did not want to leave my bed!“ But I can‘t help, sometimes Japanese look like anime characters. I love them though.
Just found this really cute foto on the internetz:

[SOURCERONI]
I like it when girls play videogames and dress up like videogame characters. I once visited an anime convention and I saw a lot of sexy girls in those hot anime and videogame outfits… I always wanted to dress up like Boo from DragonballZ because I already bring the physics. But pink is not really my color…
Anyways…
Follow the litte yellow Peckers helmet.
Tom Preston is an artist that I found some months ago. He draws videogame related comics and caricatures. I already featured one artwork some days ago and today I wanna show you some more of his stuff. First of all he draws great artworks showing classic videogame characters. Then he has an unregular comic series called „Danny and Spot Wii Fun“ that reminds me a lot of Calvin and Hobbes:

You can find all of his stuff on his Screwattack account: SCREWATTACKARONI.
I love his stuff!
There are new rumors flying around the zelda-fandom. Some call them leaks from Nintendo, some call the bullsh*t, I think it is something in beetween.
You can read about them on Zelda Informer, in my humble opinion one of the best Zelda-Fansites. (RUMORONI).
Zelda Informer also put up an article about a possible story in a setting that follows up „Majora’s Mask“. (CLICKERONI).
Here is what I think: Some of the rumors are maybe true but only because they are very likely. But I don‘t think too much about the story. Both Miyamoto and Aonuma said that the story is something they care about as soon as the gameplay is done and that the story only is used to bring Link from mission to mission. They even finish the game first and look where in the timeline it could stand. (read more…)
On Saturday me and a friend went to Enschede. There is a gameshop not far from the market. On the ground floor there is the normal gameshop offer, you can get the latest games for the latest consoles. But on the first floor they have the heaven on earth for retro-gamers. You can get everything from A for Atari 2600 to Z for ZX Spektrum. (read more…)

Seems that SEGA will stop publishing games for adult gamers for Nintendo’s Wii. You might ask, „WHY?“ (read more…)